All games · Game #000088

PROMISE RUN

Cross five oath chambers by collecting three sigils and reaching the portal. Before every chamber, voluntarily accept one movement promise. Breaking it never ends the run; instead its consequence becomes a permanent rule that follows you through every remaining room.

How to play

MAKE A PROMISE. BREAK IT AND THE WORLD CHANGES.

Win condition

Cross all five oath chambers, whether the promises survive or not.

Released 2026-10-07 · difficult · about 55 seconds