All games · Game #000088
PROMISE RUN
Cross five oath chambers by collecting three sigils and reaching the portal. Before every chamber, voluntarily accept one movement promise. Breaking it never ends the run; instead its consequence becomes a permanent rule that follows you through every remaining room.
How to play
MAKE A PROMISE. BREAK IT AND THE WORLD CHANGES.
Win condition
Cross all five oath chambers, whether the promises survive or not.
Released 2026-10-07 · difficult · about 55 seconds