<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
  <channel>
    <title>A Million Minigames — new releases</title>
    <link>https://millionminigames.com/</link>
    <description>Tiny browser games with strange rules, released as they clear the project quality and deployment gates.</description>
    <language>en-us</language>
    <lastBuildDate>Tue, 29 Sep 2026 12:00:00 GMT</lastBuildDate>
    <item>
      <title>#000050 — ANAGRAM GARDEN</title>
      <link>https://millionminigames.com/g/000050</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000050</guid>
      <pubDate>Tue, 29 Sep 2026 12:00:00 GMT</pubDate>
      <description>Six calm anagrams grow from tiny animal clues. Tap every shuffled letter in the order that spells the answer; a wrong completed arrangement simply resets that bed, with no timer and no run-ending mistake.</description>
    </item>
    <item>
      <title>#000049 — SUMO SQUARE</title>
      <link>https://millionminigames.com/g/000049</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000049</guid>
      <pubDate>Tue, 29 Sep 2026 12:00:00 GMT</pubDate>
      <description>A six-bout turn-based sumo puzzle on tiny square mats. The rival telegraphs its next direction; stepping into a fighter shoves them, while later rings add double-strength rival charges, springy player pushes, a blocked center post, ice double-steps, and a tiny power ring.</description>
    </item>
    <item>
      <title>#000048 — WORD WELDER</title>
      <link>https://millionminigames.com/g/000048</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000048</guid>
      <pubDate>Tue, 29 Sep 2026 12:00:00 GMT</pubDate>
      <description>Four small word ladders with no timer. Each move must change exactly one letter; choose among three real-looking branches, follow the route toward the goal, and recover from wrong choices without losing the run.</description>
    </item>
    <item>
      <title>#000047 — PILLOW DOJO</title>
      <link>https://millionminigames.com/g/000047</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000047</guid>
      <pubDate>Tue, 29 Sep 2026 12:00:00 GMT</pubDate>
      <description>A six-bout turn-based pillow fighter with no reaction timer. Every rival shows its next intent before you choose Step In, Step Out, Guard, or Punch; spacing, stamina, guards, heavy swings, retreats, and clinch throws change the correct answer.</description>
    </item>
    <item>
      <title>#000046 — WORD SAFARI</title>
      <link>https://millionminigames.com/g/000046</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000046</guid>
      <pubDate>Tue, 29 Sep 2026 12:00:00 GMT</pubDate>
      <description>A calm four-map word search with twelve hidden animals. Tap the first and last letter of a straight horizontal, vertical, or diagonal word; later maps add reversed and crossing routes without a timer.</description>
    </item>
    <item>
      <title>#000045 — CAPYBARA CADENCE</title>
      <link>https://millionminigames.com/g/000045</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000045</guid>
      <pubDate>Mon, 28 Sep 2026 12:00:00 GMT</pubDate>
      <description>A true 3D running game starring a determined capybara whose speed comes from alternating left and right footfalls rather than automatic forward motion. Build cadence, steer the body toward a changing safe line, lean into climbs, brace on loose ground, and keep balance through six terrain laws.</description>
    </item>
    <item>
      <title>#000044 — PHEROMONE PARADE</title>
      <link>https://millionminigames.com/g/000044</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000044</guid>
      <pubDate>Mon, 28 Sep 2026 12:00:00 GMT</pubDate>
      <description>A true 3D tiny-ant foraging game across six changing garden patches. Carry food back to the nest yourself or spend limited pheromone beside a food piece so worker ants haul it in parallel. Roots, dew puddles, moving beetles, tighter quotas, and shrinking time budgets make colony planning increasingly important.</description>
    </item>
    <item>
      <title>#000043 — PIGEON CAB</title>
      <link>https://millionminigames.com/g/000043</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000043</guid>
      <pubDate>Sat, 26 Sep 2026 12:00:00 GMT</pubDate>
      <description>A true 3D miniature-city taxi game starring a pigeon in a tiny yellow cab. Follow glowing GPS crumbs over a rolling toy-block city with real climbs and descents, stop cleanly inside passenger markers, carry three increasingly busy fares, dodge deterministic cross traffic, and protect your tips from curb bonks and slow deliveries.</description>
    </item>
    <item>
      <title>#000042 — TINY TIN RALLY</title>
      <link>https://millionminigames.com/g/000042</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000042</guid>
      <pubDate>Sat, 26 Sep 2026 12:00:00 GMT</pubDate>
      <description>A true 3D toy-floor rally starring a tiny mouse in a wind-up tin car. The car auto-accelerates through four materially different race levels: drift school, a powerup-heavy toybox sprint, a soft-collision bumper course, and a high-speed desk finale. Holding brake while turning winds a spring; releasing cashes the slide into a boost, while turbo rings, spring keys, biscuit shields, boost pads, bumpers and rival-car contact keep changing the line.</description>
    </item>
    <item>
      <title>#000041 — SQUIRREL SKY</title>
      <link>https://millionminigames.com/g/000041</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000041</guid>
      <pubDate>Sat, 26 Sep 2026 12:00:00 GMT</pubDate>
      <description>A pastel 3D flying-squirrel journey across six epic 7,000m levels that become progressively harder. Morning Ridge teaches pure glide energy; Pine Picnic adds crosswinds; Cloud Garden adds sinking air; Glacier Bells adds turbulent shear; Sunset Orchard adds alternating lift lanes; Aurora Home combines the weather systems. Every level still evolves through four landscape chapters, with sparse optional rewards and dramatic dive-to-soar energy exchange.</description>
    </item>
    <item>
      <title>#000040 — CHAIN REACTION</title>
      <link>https://millionminigames.com/g/000040</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000040</guid>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <description>A six-chamber kinetic chain-reaction toy. Aim and release a single cyan ball; every gold node it strikes lights green and splits the ball into two new trajectories. Later chambers introduce dark bumpers that redirect the growing swarm, turning one launch into a compact physics cascade.</description>
    </item>
    <item>
      <title>#000039 — COUNTERWEIGHT COVE</title>
      <link>https://millionminigames.com/g/000039</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000039</guid>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <description>Balance a harbor crane by sliding one heavy yellow counterweight along its beam while six asymmetric cargo loads and later wind gusts generate changing torque. The first load is consequence-free and visibly teaches that moving the weight moves the balance bubble.</description>
    </item>
    <item>
      <title>#000038 — PRISM PIER</title>
      <link>https://millionminigames.com/g/000038</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000038</guid>
      <pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate>
      <description>A rainbow pier is an articulated machine. Tap jewel hinges to rotate downstream segments through three angles; later folds introduce anchored joints and coupled prisms that counter-rotate distant sections. Fold six increasingly strange structures into their glowing target silhouettes.</description>
    </item>
    <item>
      <title>#000037 — LANTERN CURRENT</title>
      <link>https://millionminigames.com/g/000037</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000037</guid>
      <pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate>
      <description>Fold a twilight constellation by tapping lantern posts. Each tap flips that lantern and every post connected to it; reshape six increasingly strange light networks until the glowing posts match the gold halo pattern.</description>
    </item>
    <item>
      <title>#000036 — BREATH BRIDGE</title>
      <link>https://millionminigames.com/g/000036</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000036</guid>
      <pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate>
      <description>A courier walks automatically across six mountain gaps. Hold anywhere to breathe a soft white cloud bridge upward beneath their feet; release and it gently sinks.</description>
    </item>
    <item>
      <title>#000035 — ORBIT ORCHARD</title>
      <link>https://millionminigames.com/g/000035</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000035</guid>
      <pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate>
      <description>A fruit circles a living tree on visible orbital branches. Tap only as it crosses a mint bridge to drop one ring toward the golden core; later harvests reverse direction, add extra rings, and grow red thorn traps that punish missed timing.</description>
    </item>
    <item>
      <title>#000034 — TIDE TETHER</title>
      <link>https://millionminigames.com/g/000034</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000034</guid>
      <pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate>
      <description>Six compact orbital-physics laws around a luminous whirlpool. Learn the plain moon tether, then read currents, slingshot momentum, foam drag, storm surges and a final moon-flip where the familiar control reverses.</description>
    </item>
    <item>
      <title>#000033 — MIRROR PILOT</title>
      <link>https://millionminigames.com/g/000033</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000033</guid>
      <pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate>
      <description>A six-stage wordless docking toy where the cyan ship is direct and the tethered pink ship obeys a genuinely different motion law each round: mirror, twin, half-mirror, nonlinear spring, center dead-zone, then wide mirror. Color-matched docks and a tiny live motion glyph teach every law without prose in the playfield.</description>
    </item>
    <item>
      <title>#000032 — RIPPLE RUN</title>
      <link>https://millionminigames.com/g/000032</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000032</guid>
      <pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate>
      <description>A vertical six-chamber water-temple ascent. Each tap spends one of three charges on a ripple that launches you after exactly 115 world units of travel; landing higher refills a charge, while tapping again before the ripple arrives overloads it and burns another charge.</description>
    </item>
    <item>
      <title>#000031 — WRONG SIDE</title>
      <link>https://millionminigames.com/g/000031</link>
      <guid isPermaLink="true">https://millionminigames.com/g/000031</guid>
      <pubDate>Mon, 21 Sep 2026 12:00:00 GMT</pubDate>
      <description>A one-button gravity platformer where the floor and ceiling alternately vanish beneath the auto-runner. You never jump normally: tap while latched to a surface to fall toward the opposite side and keep running on its underside.</description>
    </item>
  </channel>
</rss>
